20,000 Pixels Into the Sea

A sailing simulator
2016-08-29 / blinry / CC BY-SA 4.0 / game, fav

My second participation in a game jam, Ludum Dare 36. This time, I was part of a two-person team, which was crazily fun! The theme was “Ancient Technology”, and we made a sailing game, which semi-realistic wind mechanics! You sail around, rescue people, and discover some secrets! If you ever wanted to learn how to sail against the wind, we invite you to give it a go!

We used the (awesome) 2D game engine LÖVE, which uses the Lua programming language. You can download the game from the Ludum Dare website!

Title of "20,000 Pixels Into The Sea"

Screenshot of "20,000 Pixels Into The Sea"


Fun fact: When we were implementing the sailing mechanics, we put hours into reading Wikipedia and other articles, because we were puzzled: Which forces led the boat to turn when you put the sail in the wind in a certain way? Then, we realized that boats have a rudder…


Alice kindly recorded a fun playthrough:


Wow! What a stellar entry! The sailing mechanics are interesting and very well made - I had so much fun navigating, and was constantly playing with how I tacked into the wind. Wonderful! –johnbjuice

This was a lot of fun to play! :) I like how you explained just enough about the mechanics for players to figure out the rest themselves. Getting the hang of how the sailing works just by experimenting a bit was really satisfying! –Waterman7


Ludum Dare 36 was special because it was community-organized (instead of Mike doing all the work), and there were no ratings. This led to very constructive and in-depth feedback, which I liked!


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